Arcs

The long stories, gathered in order. An arc is one traveler’s stretch of road, from the first step to whatever it cost them.

Latest entries

Full journal →

All arcs

21 total
Dark WorkRavenholdt sends Willers to Kalimdor to investigate whispers of armies in the south. His cover is a trade dispute. His real mission is something darker.
Willers2 entries2 days ago
Desert RootsThe silithid threat is real. Radomir and Durn follow the trail south, through goblin markets, ancient texts, and a wound in the desert that cannot be ignored, toward a truth that changes everything.
Radomir5 entries2 days ago
Stranglethorn PiecesAfter Loaf is injured, Brannock hears of a dwarf game hunter in Stranglethorn who can heal any animal. What he finds there is more than a cure — it's a temple full of troll madness, and one very small survivor who refuses to be left behind.
Brannock4 entries2 days ago
The CompanyWylde finds more than a mission in Silithus. He finds a place where he belongs — and people who will make him pay for every moment of it.
Wylde1 entry2 days ago
The HollowWillers leaves for Kalimdor. The shadow magic they dabbled in together does not leave with him.
Elira1 entry2 days ago
The Long WalkWylde walks away from the only job he had and finds himself on a boat to a continent he's never seen — for reasons nobody will explain.
Wylde4 entries17 days ago
The ThornDurn finds proof the corruption is real — a piece of something that doesn't belong in any forest he knows.
Durn7 entries17 days ago
The Old Guard and the NewWillers sits at Ravenholdt's table for the first time and sees what thirty years of war have cost the people around him and what they might cost him.
Willers4 entries21 days ago
The Unwitting AnchorWhile shadow wars rage in secret, Brannock walks through the ordinary world, and learns that his freedom has never been free.
Brannock3 entries23 days ago
A Father's FootstepsElira follows the faint trail of her father's past through Southshore and finds a truth heavier than any answer she was looking for.
Elira3 entries25 days ago
Veils Of HillsbradWillers’ first real work for Ravenholdt ends with more than just a scratch.
Willers7 entries1 months ago
The Shen’dralarRadomir ventures into the wilds of Feralas seeking answers only the Shen'dralar can give, but some doors are best left unopened.
Radomir4 entries1 months ago
Road To RavenholdtMonths after Goldshire, Willers finds himself in the northern foothills — richer in stories, poorer in coin.
Willers6 entries1 months ago
The Silent ForestSomething is wrong in the forests of Feralas. The birds have fallen silent, and Durn intends to find out why.
Durn9 entries2 months ago
Southshore DaysWillers and Elira steal two days in a Southshore autumn, a brief pocket of warmth before the road pulls them apart again, and a promise that takes root whether they're ready for it or not.
Willers2 entries2 months ago
Quiet WorkWylde takes a job as a bodyguard for a wealthy merchant with questionable methods and learns that staying silent is still a choice.
Wylde6 entries2 months ago
Girls on Quests and Pirate ShipsBrannock notices the human girl in the corner of the inn. Wonder if their paths will cross?
Brannock4 entries2 months ago
The Road BetweenElira returns to what remains of her childhood home and finds a different kind of emptiness than she expected.
Elira5 entries2 months ago
No More Easy CoinCoin running thin in Elwynn, Willers heads west to find work in the desperate farmlands of Westfall.
Willers11 entries2 months ago
Shadows And SecretsA bored young man takes a dangerous job from a skeptical town guard.
Willers6 entries3 months ago
Brannock, Meet LoafA curious dwarf walks into a tavern, hears tales of a beast no one can catch and walks out with a friend for life.
Brannock4 entries4 months ago